The Fall of Burning Castle

In this game I was trying to make a level based story game where you go through these space currents with obstacles to get to the end or have the highest score based on number of spaces cleared. You would have to fix the ship by walking around the ship when its moving. I ended up not going far with this version as it didn’t run well and I was having trouble limiting the ship in a box. I would later rework the concept into CargoSpace

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SMITHS (2017)

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Console Date (2018)